CS107 Introduction to Computer Programming A (H)

Fall 2020

Course Instructor

Dr. James Jianqiao Yu 余剑峤

Course Description

The course aims to cultivate talented students who have programming experience before their university study. In this course, we will introduce the fundamentals of object-oriented programming language and programming techniques. We will also introduce preliminary knowledge on data types and data structures. The students will be familiar with the popular programming language Java and be able to construct programs for solving general problems. On completion of this course, the students should be able to:

  1. understand the basic components in a software system and the working mechanism of the Internet and the Web;
  2. know the basic syntax of the Java programming language;
  3. understand the features of object-oriented programming: abstraction, encapsulation, inheritance, polymorphism; and
  4. develop programs to solve real problems using integrated development environments.
  5. understand basic data types and data structures.


Course Materials

There is no required text for this course. A reference textbook is “Java: How to Program (10th ed., late object version)” by Paul Deitel and Harvey Deitel. Lecture notes, lab sheets, and other materials will be posted periodically on this page.


There will be four written assignments, one project, and one final examination. We try very hard to make questions unambiguous, but some ambiguities may remain. Ask if confused or state your assumptions explicitly. Reasonable assumptions will be accepted in case of ambiguous questions.

Grade Breakdown

  • 10% Lecture Attendance
  • 10% Lab Attendance
  • 20% Assignments
  • 20% Project
  • 40% Final examination


Class Instructor Teaching Assistant Time
1 Ms. Yun Shen TBD Wednesday Slots 3 and 4

Schedule and Syllabus

Unless otherwise specified the lectures are 2:00pm to 3:50pm every Monday at Room 502 of Teaching Building No. 1, SUSTech. The following schedule is subject to changes in the following weeks.

Date Description Materials
Week #1 Monday, Sept. 7 Introduction to Computer Programming [slides] [lab]
Week #2 Monday, Sept. 14 Introduction to Java Applications [slides] [lab]
Week #3 Monday, Sept. 21 Control Statement I [slides] [lab]
Week #4 Monday, Sept. 28 Control Statement II [slides] [lab]
Event Wednesday, Sept. 30 Assignment 1 Release (Weeks 1 to 4) [problems]
Deadline Sunday, Oct. 11 Assignment 1 Due [sakai]
Week #5 Monday, Oct. 12 Arrays and ArrayLists [slides] [lab]
Event Wednesday, Oct. 14 Assignment 2 Release (Weeks 5 and 6) [problems]
Week #6 Monday, Oct. 19 Methods: A Deeper Look [slides] [lab]
Deadline Sunday, Oct. 25 Assignment 2 Due [sakai]
Week #7 Monday, Oct. 26 Introduction to Classes and Objects [slides] [lab]
Week #8 Monday, Nov. 2 Strings and Wrapper class [slides] [lab]
Event Wednesday, Nov. 4 Assignment 3 Release (Weeks 7 to 9) [problems]
Week #9 Monday, Nov. 9 Class and Objects: A Deeper Look [slides] [lab]
Event Monday, Nov. 9 Project Specification Release [spec]
Deadline Sunday, Nov. 15 Assignment 3 Due [sakai]
Week #10 Monday, Nov. 16 Inheritance I [slides] [lab]
Week #11 Monday, Nov. 23 Inheritance II & Polymorphism I [slides] [lab]
Event Wednesday, Nov. 25 Assignment 4 Release (Weeks 10 to 12) [problems]
Week #12 Monday, Nov. 30 Polymorphism II [slides] [lab]
Deadline Sunday, Dec. 6 Assignment 4 Due [sakai]
Week #13 Monday, Dec. 7 GUI programming and Exception Handling [[slides]]
Week #14 Monday, Dec. 14 Java Collections, Generic Methods and Classes [[slides]] [lab]
Week #15 Monday, Dec. 21 Recursion and Revision [[slides]]
Event Monday, Dec. 21 Project Inspection